Now showing items 17-28 of 28
Banús Paradell, Núria (Date of defense: 2021-12-16)
Machine vision systems and artificial intelligence techniques are two active research areas in the context of Industry 4.0. Their combination allows the reproduction of human procedures while improving the performance ...
Rafart Serra, Maria Assumpció (Date of defense: 2020-11-20)
The present doctoral thesis explores an e-learning proposal fruit of using Information and Communication Technologies (ICT) with the objective of improving students’ learning experience. The proposal aims to facilitate the ...
García Fernández, Ismael (Date of defense: 2012-10-24)
The main question explored in this thesis is how to define novel parallel random-access data structures for surface and image spatial data with efficient construction, storage, and query memory access patterns. Our main ...
Bonaventura Brugués, Xavier (Date of defense: 2015-07-10)
Viewpoint selection has been an emerging area in computer graphics for some years, and it is now getting maturity with applications in fields such as scene navigation, volume visualization, object recognition, mesh ...
Pueyo Vallet, Oriol (Date of defense: 2016-01-15)
Computer Graphics applications community has big interest on urban modeling and especially on designing complex and realistic cities and buildings. This topic is interesting for film, video game and urbanism industries. ...
Palahí i Sitges, Miquel (Date of defense: 2015-12-10)
In this thesis we focus on reformulate constraint satisfaction problems (CSP) into SAT Modulo Theories (SMT). SMT is an extension of SAT where the literals appearing in the formulas are not restricted to contain only ...
Coll Caballero, Jordi (Date of defense: 2019-07-15)
Scheduling problems consist in determining how to execute the activities of a project in order to satisfy some requirements. Such problems are ubiquitous nowadays in industry and services, but finding solutions of scheduling ...
Wattanasoontorn, Voravika (Date of defense: 2013-12-11)
Serious games are video games designed to provide specific expertise, knowledge and skills to the player, going beyond pure entertainment. In this thesis we present a classification of serious games for health and medicine ...
Rodríguez Benítez, Antonio (Date of defense: 2020-06-16)
Serious games are games designed to entertain and also to teach or transmit some knowledge. They are present in many areas such as military, health, manufacturing, education or medicine, just to name a few. One of their ...
Espasa Arxer, Joan (Date of defense: 2018-11-15)
Automated planning is a discipline in the field of Artificial Intelligence that can be described as the process of finding a course of action that achieves a specified task. In other words, it focuses on reasoning about ...
Bonmatí Coll, Ester (Date of defense: 2016-02-05)
The human brain is a complex network that shares and processes information by using the structural paths between areas in order to perform a function. The connectome models the brain as a graph where nodes correspond to ...
Fita López, Josep Lluis (Date of defense: 2019-12-10)
Nowadays, the improvement in Computer Graphics has benefited fields such as Cultural Heritage, where the main efforts have focused on the digital preservation of historic buildings or urban structures. In this thesis, ...